Short-form games
Party Quirks
A host must guess the audience-supplied peculiarity of each guest arriving at their party.
Also known as: Party Guests, Quirks
How to run it
- One player is the host and steps away while the audience supplies three quirks.
- The host returns and begins preparing for a party.
- Guests arrive one at a time, playing their quirk through behaviour rather than announcement.
- The host interacts, gradually forms a guess, and dismisses each guest as they identify them.
- The game ends when all three have been guessed and shown out.
What it teaches
Playing an idea through behaviour, and giving a partner enough information to succeed with.
Coaching notes
The failure mode is guests being obscure to seem clever. Remind them that the host succeeding is the game — a guest nobody can guess has not won anything.
Where it usually goes wrong. Quirks that are wordplay rather than behaviour, which cannot be played physically at all.
Related reading: character and point of view, short form.
See it played
We do not link individual videos we have not watched end to end, so this is a search rather than a recommendation: Party Quirks on YouTube. Quality varies enormously — prefer recordings from working theatres over tutorial channels.